OMGompers

Incomming pt.1 A WAR Story

April 2, 2009 · Leave a Comment

A days worth of PvP as a Shammy :D


High Quality of course…..

Cheers!

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Where have I been? Everywhere O_o

March 24, 2009 · Leave a Comment

N’kari the Keeper of Secrets My latest guide.  Now I know I havn’t been around at all, so if you see this … Kudos to you. ohh yea I switched to destro shammy :D

Cheers!

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On the grind.

October 4, 2008 · 1 Comment

Howdy fellas!

This poor poor lonely blog hasn’t been updated so I’ll take a minute, and log out.  Dark Crag is a bit funny, Destruction has got us outnumbered/ranked by more then a few and continues to dominate all of T3 and T4 (some of T4 is locked into order control for lack of players yet to reach cap). The good part about this is that when we do have a few good men online we run some smash a grab runs to take over a zone and usually start to see some destruction pour in once we have already took out a the last lord of the zone and run some defense until 50+ destro show up ranging from R20-40. Needless to say holding a keep and even getting back to a keep after death proves to be a very difficult challenge :D .  I have to say I am really impressed with the RvR lakes it is just to bad that Order/destro tend to neglect this area due to better means of leveling/renown via scenarios and PvE questing, it is really a shame!

At the moment I have leveled completely from Scenarios and RvR quests and Currently a rank 31/31Engineer following the path of Grenadier.  Now I know if any of you have been following WHA Engi forums… you have already switched mains after cursing your laughable dmg,hp, and armor factor, believe me I’m in the same boat. Sure, I can focus mainly on throwing out damage and rank near the top rivaling with the rest of the DPS classes except for the ranged Bright wizards (apposed to the melee suicidal not-worth-healing BWs) but that means I am focused 100% on killing and I don’t spend much if any time worrying about objectives or using our CC moves.  I’m trying to find that niche of play that Engineers excel in because it certainly isn’t high consistent damage or burst damage. Right now, I put our healers as my top priority, I’ll drop my turret near our healers and let them know if they want protection to stand right on top of it.  This does a few great things for the team  first it hides the turret from being obliterated, and second If any witch elfs pop or a melee zerg rushes I will not hesitate to use Self Destruct  (–AoE  5 second knockdown–) followed by a strafing run or frag grenade, followed again by a concussion grenade or land mine (this depends on the amount of players attacking and my range from the turret) Running this combo will effectively stop any onslaught and allow healers to focus on doing their job.

Moving on, I have heard of quite a few people having choppy/lag issues with Nvidia cards and AMD processors and I currently run both. I upgraded to a Nvidia 9600 AMP! edition and still have a bit of bottleneck with my AMD Athalon 2.0 GHz dual core and unfortunately it is restricted from Overclocking.  I might wipe Vista from this computer and run XP but I’m unsure that will provide at least 30% boost in performance that I’m looking for. The other option is to pick up a new motherboard and processor overclocked to 3.0 GHz  for around 200 USD for about a 50% boost in processor performance. I have some great Ideas for Videos but I won’t film until I’m running full effects and lag free ><.

Cheers!

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Dark Crag,The Hardcore Open RvR Server.

September 13, 2008 · 2 Comments

Heya fellas and gals here is an announment from the Hardcore Order WAR guild Negative Burn.

Dark Crag

After reviewing the list of servers that will be made available for Collector’s Edition Headstart tomorrow morning, we have chosen our server. Negative Burn will be rolling on the US, Open RvR Server, known as Dark Crag.

Prepare yourselves for War.

Roll Dark Crag destruction, bring your A game and give us some kind of challenge.

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Open Beta is here.

September 5, 2008 · Leave a Comment

Had I known this morning the beta servers where up I wouldn’t have spent the morning trying to shield the sun-rays and cursing my duty to show up for work. I got a small teaser and was able to queue up for a single scenario. I have some plans for open beta, I have goals to get stuff done and brutalize! Ten Things for Beta.

 

  1. Rediscover my love of healing.— I played a cleric back in the days of DAoC on Guinevere RvR server and then again later when I was PvPin on Mordred. I’m going to rank up an Archmage first and foremost. I want to reach Tier 2 with that character and try to decide if I want a Runepriest or Archmage as my healing alt.                                                                                                                 
  2. Level yet another Engineer that will be wiped :( and go grenadier spec this time around. — I feel like rifleman spec will be one of the most popular specs to play and most likely what I’m aiming(OMG a pun) to be. I have always been one to take very original spec lines to properly fit my play style. I can only hope that all the paths will be viable to play in the endgame.
  3. Along with #2 I’ll have to play around with the turrets again. — I am very optamistic over the patch notes (even though preview weekend was a good experience)
  4. Dive deeper into class synergies and group make-ups.  — There are alot of morale abilities that when used around the same time paired with a specific class can and will manipulate the battle lines with great effectiveness.
  5. Further study RvR zones. — There are tons of choke points, ledges, and secret back roads for good play.
  6. Punt Goblins off our Keep. — hours of enjoyment :)
  7. Find a way to play smoothly with full spell effects. — Easier said then done.
  8. Solo a Hero mob. — Hey, I soloed a few champions… how hard could it be?
  9. Record hours worth of footage. — I know I am selfish but I won’t be making any movies for the first few days I’m out there gettin’ blood and grudge all over me. (haha, ohh the jokes that will come from that mechanic… haha)
  10. WIN WIN WIN WIN WIN WIN — Imagine Tom Vs. Jerry

Cheers!

 

P.S. If ya have something you would like to see In the next movie, throw it into the comments and I just might go out of my way for ya.

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It may be a while.

August 30, 2008 · 1 Comment

Howdy yall,

I got to say that I am not satisfied with my specific Engineer footage to deliver a quality video.  Although, I just picked up some new editing software and just might be able to pull a gem out of these buttocks. One of the reasons excuses I have is … I lagged, a decent amount too while taking on keep lords and other mobs in small areas. It was pretty bad in Closed Beta( I believe the debugger running  was reason for most of it) but I have room to improve(down with itunes, firefox,and seeding)  and here is something I can give you

Look at that beard!

Look at that beard!

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Negative Burn – Preview Weekend Video!

August 26, 2008 · Leave a Comment

It’s almost 1am here in Seattle, so if your up and about check out the new Negative Burn RvR Video!

Content:

  1. Gates of Erkund Scenario play
  2. 3 – Tier 2 Keep Sieges
  3. Open RvR play

PoV – Engineer/Runepriest

Veoh Version (recomended)

YouTube Version

Cheers! and goodnight… or morning.

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WHA forums, from fame to filth.

August 25, 2008 · 2 Comments

So preview weekend is up, the NDA is down and the WHA class forums fill with guides, questions, and number crunching.  Class balance is one of everyones fears as it seems and cries of OP, underpowered, and even going as far as comparing “armies of war” class descriptions to 3 days of Tier 1-2 beta experiences and speak as if they know more on the subject then dev teams at Mythic. All this time I generally believed the WHA community was a bit more respectable then that. As a personal opinion, I could care less if <insert class here> is equal to <insert class mirror> and balance issues should ONLY be compared by a faction basis i.e.  

All 10 Order classes Vs All 10 Destruction classes working together: can put out X amount of damage, has Y amount of AoE roots/snares , mitigates Z damage , etc., etc.   

To put this in another way, think of the factions as a single organism and not as left arm, right arm, left leg, right leg, tail, torso, and head. Order’s Head is larger but destruction’s right arm is longer to compensate! Boiling classes down and viewing them under a microscope will of course make them look irregular and out of place.  This is the only logical way of looking at balance, in my eyes.

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WAR Weekend.

August 22, 2008 · Leave a Comment

Mornin’

Welcome to the 50,000 Invites, this should be fun. Don’t know what you want to try first? First things I would say is go experience your starter area and gather what gear you can from quests and Public Quests, then make your way to the Tiers “Warcamp” these are staging areas for the RvR Zones. Warcamps hold renown trainers, PvP gear merchants, and REPEATABLE PVP QUESTS for both RvR and Scenerio play. Use these Quests to build up cash and purchase “renown gear”

I would suggest trying out RvR ASAP these battlefield objectives give a ton of renown and exp…… gotta jet, more to come.

WAAAGH!!

Update: 8-22-08 10:05am PST Negative Burn and all its greatness will be slaughtering destruction on Abhorash server all weekend long. There ya go destruction readers, come battle! (alternate hand-to-forehead ending: Come battle, you’ll get served!)

Update: 8-25-08  A long weekend of RvR and plenty of footage! We ended up breaking into each factions keep and burning anything that moved. I’m working on a Preview Weekend video tonight and hopfully it will be finished within the next two-three days.  Fear the Burn!

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Army of Engi’s

August 20, 2008 · Leave a Comment

Howdy yall,

I wanted to update my activities , knowlege of Engineers, and give my opinion on the current “sate of game” they are in. The past few days I have been running a ton of RvR with the guild. We focused our efforts on Tier 2 RvR zones and I have to say it’s the real deal. To my surprise I’m somewhat overwhelmed with the amount of abilities this class will eventually have at his and her (yup, female dwarfs armed to the teef with explosives….scary) disposal. I was wondering what RDPS (Range Damage) would feel like in the battles and there isn’t enough i could type to fully explain the amazing terrain snipe spots, spell animations, and how unique each player model really is. The game does a real good job in the immersion play department. I will dive in a bit to into each spec li…err mastery path.

Engi Specing basics

I also hope all of the Engineer hopefuls have got a chance to check out our Career Mastery Page.These masteries are awarded after Specing into each of the three paths: Rifleman, Grenadier, and Tinkerer. As is, we have 25 points to spend on our masteries (an additional 5 points are awarded from Renown Ranks) and each path is 15 points + 3 tactics + 3 abilities + 1 morale ability totaling 22 points.

RIFLEMAN

  • This path will boost damage output for our core abilities.
  1. Gun turret
  2. Hip Shot
  3. Incendiary Rounds
  4. Focused Fire
  • The focus of this path is to effectively rain damage down on the enemy(s) from with-in the 100ft range (sorry EU I would vote for metric system) Using AoE’s , DoTs, and DD abilities. This is a very focused path used for picking out those weakened, squishy back playas, single targets and generally obliterating the sad soul you targeted.

Grenadier

  • This path will boost these core abilities
  1. Bombardment Turret
  2. Powder Bomb
  3. Flashbang Grenade
  4. Fragmentation Grenade
  5. Acid Bomb
  • The focus of this path is more geared toward Aoe damage, aliments, and debuffs. Grenadiers will prove worth utterly destroying and manipulating the front lines of the battle.

Tinkerer

  • again, adding to these core abilites
  1. Friction Burn
  2. Land Mine
  3. Flame Turret
  4. Blunderbuss Blast
  • If your looking to ride in with Tanks and be close enough to smack an enemy upside the head with your monkey wrench… look no further. The Tinkerer gets the unique ability of a Brew inspired pbAoE HoT. (I know huge acronym, maybe its better to say It’s an area heal for comrades fighting along side of you) also find additional Turret abilities and LOTS of point blank area damage.

Featured, in the latest WAR traileryou will see Engi’s blastin’ Orcs and enjoying a stien! Engineers are definitely a class dropping heads when skillfully played. And since I didn’t get any questions yet to answer, I am still willing.

P.S.

over the next few Days/Weeks till launch, the Negative Burnpublic forum will be expanding. Any players and guilds may join up and interact the nB Community and nB alliance. These forums will provide a great hub for Order players, I encourage players to sign up and contribute! nB will be taking apps for new recruits and Guilds that wish to create a band along side of Negative Burn.

Cheers!

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